A Nice Review


Way back in September last year I wrote a review of Good: The Battle by Project Good.  A unique offering that essentially allowed you to use any model you liked because the rules focussed entirely around using Good points to inflict Bad points on your enemy.

Good: The Battle was and is a bold game that stripped gaming down to two things: playing a fun game and using any awesome model you care to. It didn’t burden itself with a bevy of complex weapons and special rules, instead focussing on the nitty-gritty of players unleashing untold amounts of Bad on one another. For the most part it delivered but my only gripe was the character system would have made it very difficult to play larger games with more than a couple of models aside. Twenty-four hours after publishing my review I got a DM on Twitter from Ryan basically…

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