We’ve gone all digital in a Good way

Yep – our New website will be up and running soon(ish) and we’re working hard on GTB 2nd ed. So to celebrate we’ve made digital download versions of GtB and NtE available exclusively at Wargame Vault and we’ve got them at discounted prices too! here’s the link: http://www.wargamevault.com/browse/pub/8802/Project-Good In a note for things of the future, we’ll be heading the digital way with TiRoBEx too – so keep ’em peeled!

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Something Good this way comes…

Brace yourselves! Over the next two weeks I will be rolling out GtB 2nd ed beta rules, down my local club, and anyone else who’s interested (if you are tweet me @ProjectGood if you’d like a copy) for some serious play testing of the new rules, then it’s down to sorting out the final print and getting it ready for sale! It’ll be a pdf download, but I’ll get a very limited number of hardback, signed copies ready…)

Goodness awaits…

Back again – yeah it’s taken a while I know.

Child number three has been with us for three months now and I’m slowly getting back into some sort of routine, so i’ll attempt to blog a bit more (no promises right…)

First order of the day is redoing the website, I’ll be merging this blog and projectgood.co.uk into one lovely new site during June. Second task is getting GtB 2nd ed. done – a few changes to the rules including the ability to completely destroy one of your powers in exchange for a whole bunch of good. So far have jotted down 15 or so new powers and I will get all powers on cards for quick reference. Still toying with methods of how to track a characters Good/Bad as the tokens can become a little messy as you get into the game. Also will try to spend some time doing new pictures, still I can only cope with pencil drawings – colour is way beyond my talents (so if anyone knows an artist let me know 😉 ). I’ll also refresh Good: Olympic edition ready for Rio 2016 and have jotted done a few ideas about making a football (soccer) version of the rules.

TiRoBEx just needs bulking out; the core rules are finished (perhaps a tweek or two will happen after some playtesting around July August time).

That’s about my ramblings for now, stay Good 🙂

Almost a year without blogging

Well, the title says it all. Time to change that, although with third child imminent I doubt it’ll be a regular as I’d like. Anyhoo on with the random ‘good’ness that occasionally appears in my head from time to time.

Played my first game of print & play yesterday (https://boardgamegeek.com/boardgame/142275/island-emergency – highly recommended btw) which really got me thinking about the future of Project Good. I have a number of ideas in the early stages involving Good: the Card game, Good: the RPG, TiRoBEx and GtB 2nd edition. My current train of thought is going for downloads for all of these. The reason? well I am but one guy (occasionally 2 or 3 if we actually get anything in order!) and I really don’t want to kickstarter any of them, I know it has it’s benefits, but I’m really not in it for the money (which at the end of the day tends to be the current theme on KS nowadays *cough* Mantic Games *cough CoolMiniOrNot *cough*).  First up is a rewrite/reorder of Good: the Battle and Nice: the Expansion; combining the two into one glorious pdf with all the tokens and cards print and playable (which to be honest was pretty much how I was selling the game, but pre-printed…). The only downside is that the Good/Bad dice will disappear – so if you’ve got your hands on a pair of those – you’re a lucky one. As for TiRoBEx; trying to get the time to sort out manufacturers for the cards and all that lot is just impossible given my current situation (i.e. having a job and a family), plus it’ll be an expensive outlay – Print & play would make sense, and the only things that you can’t print yourselves would be the dice (everyone’s got those), the miniatures; but you can buy them from 15mm.co.uk for £1.10 for 4, and the 40mm bases (everyone has spares of those).

Onto the new things then: Good: the RPG. As soon as we started developing GtB it was mentioned how easy it would be to turn it into and RPG, you’d only need a D20, and it’ll pretty much be a swift conversion of the GtB rulebook with loads of fluff (Fluff we can do!). So that’ll be a development over a number of months, adding bits in here and there. Good: the Card Game. Print & play all the way, I have come up with a simple system derived from GtB, so I just need to get draft cards done on PaintShopPro and start shipping it out for playtesting.

Well that’s enough for one post, back to reality… sort of…

 

Ryan

New UK Wargaming Directory

Hello all, long time no type, I know..

Anyhoo – I have headed in a new direction with my other site Wargame Miniatures. I have turned it into a UK only Wargaming Miniatures Directory.

Not just clubs and societies but manufacturers, painters, bloggers, and more, all in one place. No listing of stores that offer 20% off this and that, all links go direct to the creators themselves.

What I really need now is your support – please submit content and I’ll add it on – it’s all free.

I’ve added a few bits (don’t worry I’ve got lots more planned anyway), but while I have quite a large knowledge of different companies, etc. I don’t know them all.

To submit anything – just go to this page and fill in the appropriate from, submit it, and give us a day or so (depending on how many we have to deal with at any one time) and it’ll be up and running.

Anyway I hope you find it useful and I look forward to your Support,

 

Ryan

P.S. More TiRoBEx on its way over the next few weeks…

TiRoBEx Fluff – The Russian TRS (Tiny Robot Systems)

Here’s the First of the Russian Federation Tiny Robot Systems:

Stalin-Gagarin

Following the creation of the Russian TRS Stalin-mk1 base unit by the child super genius Vladimir Kalashnikov, it became apparent that some of his earlier work could be put to good use. He was 12 when he first managed to turn his 1/72 scale Vostok-1 Airfix kit into a fully functioning near-earth orbiter, including a Yuri Gagarin animatronic pilot. Following an international incident which meant he had to forcibly land the craft, and which resulted in the destruction of the pilot, he retrofitted it to an arm of the base unit – The Stalin-Gagarin TRS was born.

 

S_Gdraft

TiRoBEx Fluff – Introduction Mk1

Just when you thought I’d disappeared! Here’s a preview of the TiRoBEx rulebook. Currently listed as ‘the introduction’ – more to follow over the week…

War has always been man’s favourite pastime (at least when the women weren’t around) and ever since caveman A took a rock to beat caveman B’s skull in with it; mankind has been on a quest to develop new and more deadly weapon technology, our whole history is based around who could build the biggest and best ways to kill and destroy others.

Obsession with getting bigger and better weapons soon meant that an ordinary man was no longer capable of wielding their own power, first came animals, then tanks, but these were too slow or cumbersome. Later came the power armoured suits, yet even these were inadequate and so the era of the giant robot began.

The giant robots of the time towered over the battlefields and each had the power to destroy whole villages in a single shot, these colossal machines battled like gods slowly firing off volleys of super charged matter and deploying hundreds of missiles in great streams of death.

Then, no doubt after some little war that almost bankrupted a nation, the chancellor told his military that this way of things was too expensive. He must have given them a simple brief as to what he wanted done; shrink the size of the equipment and reduce the cost of these wars. Thus started the renounce of the infantry man.

Instead of having a single giant robot you could have fifty soldiers each armed with a weapon that could blow a hole in a tank. Everything started to shrink in size yet still retain, or even gain power. The giants of the past fell to the wayside as they were out manoeuvred and often outgunned by the hordes of micro-tech equipped men.

With micro fusion generators, plasma rifles and tents that could fold up to the size of a peanut, everything seemed to have reset to the older ways of man vs. man (even if one of the men could, with a flip of a switch, vaporise your house). But things never stay the same for long especially when it comes to weapons, the rapid development and advances in micro-tech resulted in a new form of weapon being developed and deployed.

The tiny robot system (TRS) quickly gained popularity, each TRS was smaller than a child, was lightning fast and well armoured, yet was still armed to the teeth. Soldiers on the battlefield soon dwindled once more replaced by hordes of TRS each one able to operate independently or remotely from a control centre on the other side of the world, flashwars are common between squabbling countries and mega corps as the highly mobile TRS can be re-deployed with ease.

Tensions are rising in the world as great powers try to manipulate or destroy each other in a bid to protect what is theirs and secure resource in a world fast running dry. The most treasured of these resources is tyridium the vital element needed to construct micro fusion generators the basis of all TRS. The winners of the battles to come will flourish while the loser will be forgotten and disappear into history.

Yeah, it’s probably littered with Typos, but it has yet gone of for a proof read… thanks to our resident Project Good Fluff writer Alex Munson for his input to this.

Look – more TiRoBEx previews!

Well, I have already adjusted the playsheet, so here’s draft number 2:

draftbetter

Also here’s a peak at a couple of the individual character cards:

N_Pdraft

S_Gdraft

 

The game mechanics also are now working really well, just need to write them up in a legible format!

TiRoBEx Character Sheet Draft

Look – exciting stuff – Here’s the first draft of the design for the character playsheet on which you’ll record all the actions your tiny robot is able to do each turn:

CPALDraft

Yeah I know some of the alignments are out, but I’m working on it!

I’ll let you know what each bit does in due course…

Team Good on TiRoBEx

The team is back – All the original Good: the Battle team are now working on TiRoBEx – that means we’ve got background story development, short story development, artists being lined up, we’ve even got a sculptor to do the miniatures for the game, and a very special limited edition GtB miniature in the pipeline. Exciting times, oh yes!

Also have been thinking about the contents of the boxed game – looking at a rulebook, dice, at least two factions (hopefully four) of miniatures, bespoke ‘power-up’ dice, containers that will hold the dice, templates, counters, faction cards, and a special edition boxed set containing scenery.

As much as I’ve moaned about Kickstarter in the past, we may well follow that route, so we can offer even more stuff to begin with and ensure everything gets done to the highest quality, but we’ll see about that.

I’m going to work on the graphics for the game, including a world/galaxy map, over the coming weeks and you can be sure to see them here first.

Also to coincide with the release we’ll be revamping GtB (hence the special edition miniature) with some limited signed versions with another book ‘Decent: the Extension to the Expansion’ on the horizon for the new year…

Mmmmmmmmmmmmmm Good!